MINOR LEAGUE RULES

TEAM

  1. Have fun and keep the game in perspective.
  2. Each player must have a responsible guardian at each game.
  3. Each team must clean their respective dugouts after each game.
  4. Home team prepares the field. Home team has the dugout behind first.
  5. All players must be in uniform.
  6. At least 8 players must be on the field to play the game.
  7. 15 minute grace period for later arriving players then a forfeit. (Coaches must try to play a scrimmage with all players after the forfeit.
  8. Umpire can call the game for darkness. The game ends if there is lightening.
  9. This is considered and instructional league for players and umpires. Please help to teach the umpires.

GAME RULES

  1. Stealing: You are allowed two steal attempts per inning. Advancing a base on a passed ball/wild pitch is considered a steal. Advancing on a pick-off is considered a steal. Advancing on an overthrow, during a pick-off attempt is considered a steal. If you attempt a steal after you have your second attempt, and you are tagged out, the runner is out. If the runner reaches base safely, time-out is called by the umpire and the runner returns to the base he came from. A base runner cannot advance on an overthrow during a steal. You are not allowed to steal on the catchers return throw to the pitcher. The player may start to steal once the pitch passes home plate.
  2. Overthrows: A base runner cannot advance when the overthrow comes from an attempted steal. This would be a throw from the catcher to a position player. Advancement on an overthrow to a play allows all runners to advance one base. This rule applies to all bases. This rule is meant to limit the advancement of the runner to one base. It does not guarantee the base, as a play can still be made on the runners. A player trying to hit more than a single can advance one base on an overthrow per hit. As an example, a player hits the ball in the outfield, and goes for a double. The throw comes from right field, past the shortstop covering the base. The runner can go to third. If an over throw is made trying to get the runner out at third the runner cannot go home. Should a runner be on first at the time, that runner can continue to score, despite the play at second.
  3. Pitching: A pitcher can only pitch 6 innings a week and 4 innings a game. If a pitcher pitches more than 3 innings he/she cannot pitch without two days rest. So if someone pitches 4 innings on Monday they cannot pitch again until Thursday. The week is Sunday to Saturday. A pitcher cannot pitch on back-to-back days. 1 pitch constitutes a full inning pitched. Once you pull a pitcher, he/she cannot go back into the game as a pitcher.
  4. Five run rule: You are limited to 5 runs per inning. If you have bases loaded, and have scored 4 runs, only the 5th run counts in the score. Do not let your players keep running. Do not throw the ball around the infield. Call the 5th run, and call the players into the dugout. In the sixth inning, either bottom or top, and the batting team is down by more than 5 run, that team stays hitting until they tie. If the batting team is down 5 or less, they can score as max of 5. If the visitors tie in the top of the 6th, the home team only needs one run to win. If the home team is down more than 5 runs, they can only tie. You would hold one extra inning, should time permit.
  5. Bunting is allowed
  6. All Players must slide at home plate, 2nd or 3rd if a play is being made at that location. The slide must be feet first. You can dive headfirst if you are going back to a base.
  7. If a player should have slid into home, 2ND or 3RD and did not the umpire will give (1) warning per team. After warning the umpire will call player out.
  8. All players must bat.
  9. Any late players must be put at the end of batting order.
  10. Kid and or coaches may coach the bases. (Kids must wear helmets)
  11. No throwing bats (1 warning per game) after that it is an out.
  12. 2 hit batters in one inning or 3 in a game pitcher must leave the mound.
  13. 2 trips to the mound per inning 3 per games or pitcher must be replaced.
  14. 3 ½ innings for a complete game.
  15. Rainouts are scheduled through league contacts.
  16. If a game is cancelled home team must contact the umpire.
  17. If there is a game to follow an inning may not start 20 minutes before the start of the next game.
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